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A puzzle game that combines the gameplay of 2048, billiards, and match-three games.

Game Rules

  1.  Two balls with the same number will upgrade when they collide.
  2. You gain points when upgrading.
  3. There can be a maximum of 12 balls on the field.

Features

  • Stunning art style and pulse animation (I'm so proud of them)
  • Extremely fun gameplay, never boring even after countless plays
  • It helps you focus and then relax.

How to play

  1. Crank: Adjust the launch angle.
  2. Up: Launch.

Goal

Get higher score!

Change logs

  • v1.4
    • Two 9 hits will explode
  • v1.3
    • Add a new mechanism, minimal launch ball grade will increase each time when score + 100
    • Tweak various game play logic
  • v1.2
    • Add a new mechanism, when combo happened, the new ball will have random grade according to balls in the pool
    • Add a local rank list (hopefully if I could change it to global rank list when it is approved in catalog)
    • A start screen
  • v1.1
    • Add a new rule, when ball upgrade to grade > 3, a new ball with grade 1 will be generated
    • Add combo mechanism, upgrade more than 1 balls each round will boost combo number and multiply score
    • Optimize performance

Other games made by me

Purchase

Get this game and 4 more for $6.76 USD
View bundle
Buy Now
On Sale!
50% Off
$2.66 $1.33 USD or more

In order to download this game you must purchase it at or above the minimum price of $1.33 USD. You will get access to the following files:

B048v1.4.pdx.zip 1 MB
B048v1.3.pdx.zip 1 MB
B048v1.2.pdx.zip 1 MB
B048v1.1.pdx.zip 1,020 kB
B048v1.0.pdx.zip 1,017 kB

Comments

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(2 edits)

Looks good, but just wanted to let you and everyone else know, that there is also Combi Pool for playdate, which is free and which also at least credits the Pico8-Game Combo Pool as inspiration. 

Hey! I love the concept! I like the tense moments where you are trying to aim precisely in order to not lose the match. Sadly, these moments are quite scattered along a single one, and I feel it takes quite a while to build up that tension, which is what I think it makes the game fun. I played easily a game until I reached 368 points and I kind of get bored a bit.

I think you have all the elements there. I wonder if there would be a way to create a different mode with more tension. Or a way to be rewarded better if I aim properly. Maybe a different score system? Maybe a way to die earlier? Maybe more ways to die?

I throw to you these ideas, I hope they can be helpful. I think the game has a lot of potential! 

(+1)

Thanks! I feel the same, let me think about it.

Do you have any ideas? Hint me some...

Not right now, but I'll take a time to think about it after work and I'll let you know :)

(+1)

I just released v1.1, with a new mechanism, check it out

Hey! I just tried your new version. I think having more balls quicker in the pool definitely adds some extra fun! I liked it. And the combo system is a really good idea as well. Maybe there's something to be done, expanding your idea.

I've played a lot back in the day the game threes, 2048 and now Suika Game, which share a bit the same concept of matching pieces that grow. I was wondering if it would be a good idea to do as these games do, and not always throw a ball with number 1. Randomly you'll throw mostly ones, but sometimes you will throw a number as high as the maximum number already on the pool. In these games, this adds some random factor to the game (sometimes a bit unfair) but it helps to spice things up a bit, and wanting you play another game. This will help as well to make each match a bit faster since the numbers will grow more, and I think it could help with the pace of the game.

What do you think?


I like that. shoot random ball, let's seeing in tomorrow's version!